COMMANDER · DECK
Coin Flips
Bracket 4 · Optimized2020-06-04
DECK $
$146.51
MYTHIC
1
RARE
32
UNCOMMON
26
COMMON
41
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
25 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
12 cardsInstant
9 cardsLand
6 cardsMONEY CARDS·33 CARDS·$101.27
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Creature
10 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
7 cardsInstant
4 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- Frenetic Efreet + Zndrsplt, Eye of Wisdom + Laboratory Maniac: early two-card combo, with no mana to spend
- Frenetic Efreet + Chance Encounter: early two-card combo, with no mana to spend
- Okaun, Eye of Chaos + Frenetic Efreet: early two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 3
- Frenetic Efreet + Zndrsplt, Eye of Wisdom + Laboratory Maniac — Bracket 4, early two-card combo, with no mana to spend
- Frenetic Efreet + Chance Encounter — Bracket 4, early two-card combo, with no mana to spend
- Okaun, Eye of Chaos + Frenetic Efreet — Bracket 3, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic4
Basic32
Island16
Mountain16
Creature27
Warrior6
Goblin5
Human3
Wizard3
Assassin2
Construct2
Lizard2
Wurm2
Artificer1
Berserker1
Cyclops1
Devil1
Djinn1
Dragon1
Efreet1
Giant1
Homunculus1
Illusion1
Minotaur1
Myr1
Ooze1
Orc1
Sliver1
Outlaws2
Party9
Artifact14
Construct2
Equipment2
Lizard1
Myr1
Warrior1
Sorcery12
Instant9
Enchantment5
Planeswalker1
Ral1
Legends4
Historic17
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendWin the game
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
+ 39 CARDS NOT IN PRECON
+ Aetherize+ Aleatory+ Artful Dodge+ Bottle of Suleiman+ Chaotic Goo+ Chaotic Strike+ Charmbreaker Devils+ Creepy Doll+ Desperate Gambit+ Distortion Strike+ Evolving Wilds+ Fighting Chance+ Frenetic Efreet+ Game of Chaos+ Goblin Assassin+ Goblin Bangchuckers+ Goblin Festival+ Gravitic Punch+ Hellkite Charger+ Laboratory Maniac+ Mana Clash+ Mijae Djinn+ Molten Birth+ Myr Retriever+ Orcish Captain+ Scoria Wurm+ Shadow Rift+ Skyclaw Thrash+ Sorcerer's Strongbox+ Soul's Fire+ Strionic Resonator+ Terramorphic Expanse+ Trophy Mage+ Two-Headed Giant+ Viashino Sandswimmer+ Volatile Rig+ Wild Wurm+ Winter Sky+ Wirefly Hive
- 56 PRECON CARDS NOT IN DECK
- Academy Ruins- Arcane Signet- Blasphemous Act- Bloodsworn Steward- Buried Ruin- Cascade Bluffs- Chandra's Ignition- Command Tower- Commander's Plate- Counterspell- Daretti, Scrap Savant- Desolate Lighthouse- Embercleave- Exotic Orchard- Fabricate- Flamekin Village- Footfall Crater- Gamble- Goblin Engineer- Great Furnace- Inventors' Fair- Izzet Boilerworks- Izzet Signet- Krark, the Thumbless- Lightning Greaves- Long-Term Plans- Mind Stone- Myriad Landscape- Negate- Niv-Mizzet, Parun- Path of Ancestry- Ponder- Preordain- Propaganda- Reshape- Risky Move- Sakashima the Impostor- Serum Visions- Shadowspear- Shivan Reef- Spinerock Knoll- Sulfur Falls- Sword of Vengeance- Talisman of Creativity- Tavern Scoundrel- Temple of Epiphany- Temple of the False God- Temur Battle Rage- The Locust God- Thought Vessel- Tolaria West- Training Center- Vandalblast- Wandering Fumarole- Whir of Invention- Yusri, Fortune's Flame