COMMANDER · DECK
Horobi, Death's Wail - Can't Touch That
Bracket 3 · Upgraded2020-07-02
DECK $
$546.47
MYTHIC
5
RARE
42
UNCOMMON
27
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
8 cardsArtifact
18 cardsSorcery
4 cardsInstant
4 cardsLand
21 cardsSIDEBOARD6 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
2 cardsSorcery
2 cardsMONEY CARDS·43 CARDS·$416.77
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Creature
11 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
4 cardsInstant
2 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Horobi, Death's Wail + Revel in Riches + Jade Monolith: locks the table
- Horobi, Death's Wail + Revel in Riches + Hex Parasite: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Horobi, Death's Wail + Revel in Riches + Jade Monolith — Bracket 3, locks the table
- Horobi, Death's Wail + Revel in Riches + Hex Parasite — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land40
Nonbasic17
Basic23
Swamp23
Artifact26
Golem3
Dragon1
Elk1
Equipment1
Fortification1
Insect1
Phyrexian1
Scarecrow1
Creature26
Spirit5
Human4
Golem3
Vampire3
Wizard3
Dragon2
Insect2
Aetherborn1
Cleric1
Dauthi1
Demon1
Dinosaur1
Elder1
Elk1
God1
Lhurgoyf1
Minion1
Phyrexian1
Rogue1
Scarecrow1
Shade1
Shaman1
Sorcerer1
Spellshaper1
Zombie1
Outlaws1
Party5
Enchantment9
God1
Instant4
Sorcery4
Legends13
Historic38
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Destroy any number of creatures opponents control during each of your turns
Destroy any number of creatures opponents control during each of your turns
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock