COMMANDER · DECK
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Bracket 3 · Upgraded@Sorgall · 2025-04-24
DECK $
$144.31
MYTHIC
4
RARE
34
UNCOMMON
21
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
10 cardsInstant
18 cardsLand
14 cardsMONEY CARDS·29 CARDS·$96.14
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Creature
12 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
1 cardsInstant
6 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Éomer, Marshal of Rohan + Blade of Selves: early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Éomer, Marshal of Rohan + Blade of Selves — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Electroduplicate — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic12
Basic21
Mountain15
Swamp14
Creature24
Human7
Dragon3
Berserker2
Dinosaur2
Knight2
Minotaur2
Nightmare2
Shaman2
Warrior2
Wizard2
Avatar1
Bat1
Demon1
Devil1
Elder1
God1
Golem1
Hero1
Horror1
Mercenary1
Mutant1
Rogue1
Vampire1
Zombie1
Outlaws2
Party5
Instant18
Artifact11
Equipment1
Golem1
Sorcery10
Enchantment6
God1
Legends11
Historic22
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite blinking of permanentsInfinite copies of nontoken creatures you controlInfinite creature tokens with hasteInfinite ETBInfinite LTBInfinite mana permanents you control can produceInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers