MetaMox
COMMANDER · DECK

Nekusar Wheel

Bracket 4 · Optimized
@Ezmn · 2025-02-09
Nekusar, the Mindrazer
DECK $
$1,285.96
MYTHIC
5
RARE
46
UNCOMMON
27
COMMON
22
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

8 cards

Enchantment

9 cards

Artifact

18 cards

Sorcery

13 cards

Instant

14 cards

Land

31 cards
NAMECOSTPRICE
MONEY CARDS·53 CARDS·$1,014.58
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

7 cards

Enchantment

9 cards

Artifact

12 cards

Sorcery

10 cards

Instant

7 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Windfall + Phyresis + Nekusar, the Mindrazer: early arguably two-card combo, for four mana or less
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
  • Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
10101282103844536+
COLOR
U: 30 pipsB: 27 pipsR: 11 pipsC: 99 pips
TYPES
Land35
Nonbasic28
Basic7
Swamp6
Island4
Mountain3
Artifact19
Equipment2
Book1
Horror1
Phyrexian1
Instant14
Sorcery13
Enchantment11
Aura1
Demon1
Hag1
Creature9
Demon2
Human2
Spirit2
Wizard2
God1
Hag1
Horror1
Knight1
Phyrexian1
Zombie1
Party2
Planeswalker2
Dack1
Nixilis1
Legends9
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Each opponent loses the game
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Group
Color
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