COMMANDER · DECK
Azor, the Lawbringer
Bracket 4 · Optimized2020-04-19
DECK $
$642.25
MYTHIC
11
RARE
41
UNCOMMON
19
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
6 cardsInstant
17 cardsLand
22 cardsMONEY CARDS·45 CARDS·$500.40
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Creature
10 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
3 cardsInstant
10 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Azor, the Lawbringer + Thassa, Deep-Dwelling: locks the table
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
- Azor, the Lawbringer + Deadeye Navigator: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Azor, the Lawbringer + Thassa, Deep-Dwelling — Bracket 3, locks the table
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Azor, the Lawbringer + Deadeye Navigator — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land33
Nonbasic20
Basic13
Island9
Plains8
Creature29
Sphinx17
Wizard3
God2
Human2
Drake1
Elk1
Faerie1
Golem1
Merfolk1
Soldier1
Spirit1
Vedalken1
Wall1
Party3
Instant17
Enchantment10
God2
Artifact9
Elk1
Golem1
Sorcery6
Legends9
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB