MetaMox
COMMANDER · DECK

big blue

Bracket 4 · Optimized
@yudiroko · 2026-09-30
DECK $
$4,840.92
MYTHIC
29
RARE
40
UNCOMMON
7
COMMON
24
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 cards

Creature

19 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

16 cards

Instant

18 cards

Land

11 cards
MONEY CARDS·75 CARDS·$3,867.12
Sign in to save your threshold.

Planeswalker

1 cards

Creature

18 cards

Enchantment

7 cards

Artifact

9 cards

Sorcery

14 cards

Instant

16 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 13 game changers — Bracket 3 allows 3
  • 8 extra-turn cards — chaining turns is Bracket 4
  • Mind Over Matter + The One Ring: early two-card combo, with no mana to spend
CURVE
50151162635465186+
COLOR
U: 86 pipsC: 181 pips
TYPES
Land28
Nonbasic10
Basic18
Island19
Gate1
Saga1
Urza's1
Creature20
Human4
Wizard4
Eldrazi3
Phyrexian3
Bird2
Drake2
Merfolk2
Praetor2
Spirit2
Advisor1
Avatar1
Bard1
Faerie1
Horror1
Rebel1
Rogue1
Shapeshifter1
Sphinx1
Villain1
Outlaws1
Party5
Instant19
Trap1
Sorcery18
Avatar1
Artifact11
Horror1
Phyrexian1
Enchantment9
Advisor1
Human1
Saga1
Urza's1
Planeswalker1
Karn1
Legends13
Historic23
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite card drawInfinite draw triggersWin the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite card drawInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Group
Color
View