COMMANDER · DECK
Kill Yourself
2016-08-02
ONLY 99 CARDSNO COMMANDER
DECK $
$650.02
MYTHIC
5
RARE
28
UNCOMMON
13
COMMON
54
MAIN99 CARDS
Creature
9 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
16 cardsInstant
8 cardsLand
12 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·24 CARDS·$504.10
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Creature
5 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
6 cardsInstant
5 cardsLand
1 cardsCURVE
COLOR
TYPES
Land47
Nonbasic11
Basic36
Swamp36
Gate10
Sorcery16
Artifact13
Elk1
Golem1
Insect1
Phyrexian1
Creature9
Avatar1
Demon1
Elk1
Golem1
Human1
Insect1
Minion1
Phyrexian1
Plant1
Spirit1
Wall1
Wizard1
Party1
Enchantment9
Aura1
Instant8
Legends1
Historic14
LAND PROBABILITY
47 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.0%
TURN 520.9%
TURN 638.1%
TURN 754.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Infinite card draw
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game