COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
3 cardsInstant
4 cardsLand
22 cardsMAYBE1 CARD
Creature
1 cardMONEY CARDS·29 CARDS·$278.67
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Creature
9 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
2 cardsInstant
4 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Archetype of Imagination + Magus of the Moat: locks the table
- Archetype of Imagination + Stormtide Leviathan: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Archetype of Imagination + Magus of the Moat — Bracket 3, locks the table
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
40 cards not in the pool
NOT IN THE POOL · 40
CURVE
COLOR
TYPES
Creature39
Sphinx32
Human2
Spirit2
Wizard2
Angel1
Bird1
Cleric1
Elk1
Leviathan1
Phyrexian1
Party3
Land39
Nonbasic20
Basic19
Island13
Plains8
Artifact15
Elk1
Sphinx1
Enchantment5
Human1
Sphinx1
Wizard1
Instant4
Sorcery3
Legends10
Historic24
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableOpponents can't attackLock
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
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