COMMANDER · DECK
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Bracket 4 · Optimized@Mammon · 2025-04-01
DECK $
$5,838.05
MYTHIC
16
RARE
67
UNCOMMON
11
COMMON
6
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
15 cardsInstant
9 cardsLand
33 cardsMONEY CARDS·85 CARDS·$4,665.03
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Creature
26 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
14 cardsInstant
9 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 35 cards not in the pool
BANNED · 6
NOT IN THE POOL · 35
CURVE
COLOR
TYPES
Land33
Nonbasic33
Island8
Mountain7
Swamp7
Creature28
Wizard8
Human7
Demon4
Phyrexian4
Horror3
Rogue3
Merfolk2
Spirit2
Zombie2
Archer1
Assassin1
Construct1
Dauthi1
Dragon1
Elder1
Faerie1
God1
Hag1
Knight1
Orc1
Praetor1
Tyranid1
Vampire1
Vedalken1
Warrior1
Outlaws4
Party12
Sorcery15
Artifact11
Phyrexian2
Construct1
Horror1
Instant9
Enchantment8
Demon1
Hag1
Legends15
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Infinite lifeloss for target opponentTarget opponent loses the game
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