COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
6 cardsArtifact
17 cardsSorcery
4 cardsInstant
7 cardsLand
24 cardsMONEY CARDS·40 CARDS·$211.34
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Creature
11 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
3 cardsInstant
7 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Goblin Sharpshooter + Gorgon's Head: locks the table
- Seeker of Skybreak + Illusionist's Bracers: early arguably two-card combo, for four mana or less, pieces included
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon's Head — Bracket 3, locks the table
- Seeker of Skybreak + Illusionist's Bracers — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Goblin Sharpshooter + Gorgon Flail — Bracket 3, locks the table
- Dismiss into Dream + Goblin Sharpshooter — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Forest6
Island6
Mountain6
Creature30
Human12
Wizard10
Shaman6
Merfolk3
Elemental2
Elf2
Goblin2
Sorcerer2
Cleric1
Dinosaur1
Dragon1
Druid1
Dwarf1
Faerie1
Horror1
Noble1
Ogre1
Spirit1
Weird1
Zombie1
Party11
Artifact17
Equipment7
Instant7
Enchantment6
Aura2
Sorcery4
Arcane1
Legends5
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Infinite green manaInfinite mana permanents you control can produce
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite red manaInfinite mana permanents you control can produce
Infinite green manaInfinite mana permanents you control can produce
Infinite red manaInfinite mana permanents you control can produce
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
+ 73 CARDS NOT IN PRECON
+ Aphetto Alchemist+ Arcanis the Omnipotent+ Argothian Elder+ Awakening+ Basilisk Collar+ Beast Within+ Cinder Pyromancer+ Counterspell+ Cunning Sparkmage+ Curiosity+ Dismiss into Dream+ Dramatic Reversal+ Exotic Orchard+ Farseek+ Fatestitcher+ Fiery Emancipation+ Freed from the Real+ Frontier Bivouac+ Frostwielder+ Gelectrode+ Goblin Sharpshooter+ Gorgon Flail+ Gorgon's Head+ Heartless Hidetsugu+ Heroic Intervention+ Hinterland Harbor+ Illusionist's Bracers+ Isochron Scepter+ Karplusan Forest+ Ketria Triome+ Kiora's Follower+ Magewright's Stone+ Murkfiend Liege+ Neko-Te+ Niv-Mizzet, the Firemind+ Polymorphist's Jest+ Prodigal Pyromancer+ Prodigal Sorcerer+ Quest for Renewal+ Razorfin Hunter+ Ripjaw Raptor+ Rootbound Crag+ Rootwater Hunter+ Seedborn Muse+ Seeker of Skybreak+ Shivan Reef+ Staff of Nin+ Sulfur Falls+ Suq'Ata Firewalker+ Swan Song+ Swiftfoot Boots+ Swiftwater Cliffs+ Talisman of Creativity+ Talisman of Curiosity+ Temple of Abandon+ Temple of Epiphany+ Temple of Mystery+ Thornwind Faeries+ Thornwood Falls+ Thousand-Year Elixir+ Thriving Bluff+ Thriving Grove+ Thriving Isle+ Tideforce Elemental+ Torbran, Thane of Red Fell+ Urban Evolution+ Vitalize+ Vithian Stinger+ Vizier of Tumbling Sands+ Vulshok Sorcerer+ Willbreaker+ Yavimaya Coast+ Zuran Spellcaster
- 60 PRECON CARDS NOT IN DECK
- Aethersnipe- Animar, Soul of Elements- Armillary Sphere- Artisan of Kozilek- Avatar of Fury- Baloth Woodcrasher- Brainstorm- Call the Skybreaker- Chain Reaction- Chartooth Cougar- Collective Voyage- Colossal Might- Conundrum Sphinx- Deadwood Treefolk- Death by Dragons- Disaster Radius- Edric, Spymaster of Trest- Electrolyze- Elvish Aberration- Evolving Wilds- Explosive Vegetation- Faultgrinder- Fierce Empath- Fire // Ice- Firespout- Fungal Reaches- Garruk Wildspeaker- Homeward Path- Hull Breach- Hunting Pack- Hydra Omnivore- Intet, the Dreamer- Invigorate- Kazandu Refuge- Krosan Tusker- Magmatic Force- Magus of the Vineyard- Nucklavee- Prophetic Bolt- Prophetic Prism- Rapacious One- Ray of Command- Ruination- Rupture Spire- Savage Twister- Simic Sky Swallower- Spell Crumple- Spitebellows- Temple of the False God- Trench Gorger- Tribute to the Wild- Valley Rannet- Vengeful Rebirth- Veteran Explorer- Vivid Crag- Vivid Creek- Vivid Grove- Vow of Flight- Vow of Lightning- Vow of Wildness
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