COMMANDER · DECK
Hearthhull,the Worldseed-0920
Bracket 3 · Upgraded@tree-eric · 2026-09-19
DECK $
$622.98
MYTHIC
11
RARE
56
UNCOMMON
15
COMMON
18
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
10 cardsInstant
6 cardsLand
30 cardsMONEY CARDS·61 CARDS·$486.03
Sign in to save your threshold.
Creature
21 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
5 cardsInstant
5 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- and 51 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 54
- Glacial Chasm + Zuran Orb + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration Broodship — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Druid Class + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Druid Class + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Wayward Swordtooth — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Druid Class + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Exploration + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Druid Class + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Exploration + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Case of the Locked Hothouse + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Druid Class + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Oracle of Mul Daya + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Oracle of Mul Daya + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 14 cards not in the pool
BANNED · 3
NOT IN THE POOL · 14
CURVE
COLOR
TYPES
Land40
Nonbasic28
Basic12
Swamp12
Forest10
Mountain9
Aura1
Creature31
Elemental5
Elf5
Insect5
Human3
Beast2
Monk2
Noble2
Scout2
Shaman2
Snake2
Ally1
Bear1
Cleric1
Detective1
Dinosaur1
Dragon1
Druid1
Dryad1
Frog1
Goblin1
Horror1
Hydra1
Incarnation1
Kavu1
Leviathan1
Nightmare1
Nymph1
Pilot1
Plant1
Rogue1
Warrior1
Wizard1
Outlaws1
Party4
Enchantment10
Aura1
Case1
Class1
Dryad1
Insect1
Monk1
Nymph1
Room1
Saga1
Sorcery10
Artifact6
Spacecraft2
Instant6
Legends12
Historic18
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS64 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite Treasure tokensInfinite landfall triggersInfinite Food tokens
Infinite colored manaInfinite death triggersInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite death triggersInfinite Food tokensInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggersInfinite Treasure tokens
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite creature ETBInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite landfall triggersInfinite mana lands you control can produceInfinite colored manaPut all lands from your library and graveyard onto the battlefield tappedInfinite Treasure tokensInfinite Food tokensInfinite untap of lands you control
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite landfall triggersInfinite mana lands you control can produceInfinite colored manaPut all lands from your library and graveyard onto the battlefield tappedInfinite untap of lands you control
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
+ 64 CARDS NOT IN PRECON
+ Ancient Greenwarden+ Azusa, Lost but Seeking+ Blood Crypt+ Case of the Locked Hothouse+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Damnation+ Dark Fortress+ Deadly Rollick+ Druid Class+ Dryad of the Ilysian Grove+ Elvish Reclaimer+ Exploration+ Famished Worldsire+ Field of the Dead+ Glacial Chasm+ Greater Gargadon+ Heroic Intervention+ Horn of Greed+ Icetill Explorer+ Ignoble Hierarch+ Journey to Eternity+ Life from the Loam+ Loot, Exuberant Explorer+ Lotus Cobra+ Lotus Field+ Lumra, Bellow of the Woods+ Mana Confluence+ Mina and Denn, Wildborn+ Mossborn Hydra+ Nahiri's Lithoforming+ Overgrown Tomb+ Pitiless Carnage+ Popular Egotist+ Ramunap Excavator+ Raucous Theater+ Retreat to Hagra+ Sabotender+ Scute Swarm+ Seedtime+ Shifting Woodland+ Springheart Nantuko+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Sylvan Scrying+ Tannuk, Memorial Ensign+ Through the Forest Gate+ Tireless Provisioner+ Training Compound+ Tunneling Geopede+ Underground Mortuary+ Valakut Exploration+ Verdant Catacombs+ Vesuva+ Vibrance+ Walk-In Closet // Forgotten Cellar+ Wayward Swordtooth+ Will of the Sultai+ Wooded Foothills+ Ziatora's Proving Ground+ Zuran Orb
- 60 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Baloth Prime- Beast Within- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cultivate- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Wastewaker- Evendo Brushrazer- Evolving Wilds- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Horizon Explorer- Infernal Grasp- Juri, Master of the Revue- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Sol Ring- Soul of Windgrace- Splendid Reclamation- Springbloom Druid- Sprouting Goblin- Tear Asunder- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
Comments · 0
No comments yet.