MetaMox
COMMANDER · DECK

ZUR Comm100 Modified

Bracket 3 · Upgraded
@MaxDiLoreto · 2025-05-12
Zur the Enchanter
DECK $
$118.05
MYTHIC
1
RARE
35
UNCOMMON
31
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

12 cards

Enchantment

23 cards

Artifact

11 cards

Instant

17 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Stasis + Unstoppable Plan: locks the table
  • Solemnity + Phyrexian Unlife: early two-card combo, with no mana to spend
  • Vedalken Mastermind + Stasis: locks the table
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00101262243141516+
COLOR
W: 31.5 pipsU: 37.5 pipsB: 7 pipsC: 73 pips
TYPES
Land36
Nonbasic24
Basic12
Island6
Plains5
Swamp5
Gate2
Enchantment24
Aura9
Human1
Soldier1
Instant17
Artifact13
Equipment2
Myr1
Wall1
Creature13
Human6
Wizard6
Bird2
Soldier2
Giant1
Myr1
Rogue1
Spirit1
Vedalken1
Wall1
Outlaws1
Party7
Legends5
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · locks the tablePlayers skip their untap stepsLock
Bracket 3 · locks the tableOpponents skip their untap stepsLock
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock
Group
Color
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