COMMANDER · DECK
Kaervek the Merciless
Bracket 4 · Optimized2020-06-23
DECK $
$410.71
MYTHIC
7
RARE
49
UNCOMMON
15
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
20 cardsArtifact
7 cardsSorcery
6 cardsInstant
4 cardsLand
15 cardsMONEY CARDS·46 CARDS·$310.00
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Creature
14 cardsEnchantment
16 cardsArtifact
5 cardsSorcery
4 cardsInstant
1 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Havoc Festival + Archfiend of Despair: early two-card combo, with no mana to spend
- Heartless Hidetsugu + Fiendish Duo: early two-card combo, with no mana to spend
- Heartless Hidetsugu + Wound Reflection: early two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Havoc Festival + Archfiend of Despair — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Fiendish Duo — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Heartless Hidetsugu + Angrath's Marauders — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic13
Basic25
Mountain16
Swamp15
Creature25
Demon4
Human4
Berserker2
Devil2
Goblin2
Horror2
Shaman2
Spirit2
Warrior2
Zombie2
Beast1
Cleric1
Dinosaur1
Dwarf1
Elk1
God1
Golem1
Hag1
Hellion1
Minotaur1
Noble1
Ogre1
Pirate1
Outlaws1
Party3
Enchantment23
God1
Hag1
Spirit1
Artifact9
Elk1
Equipment1
Golem1
Sorcery6
Instant4
Legends9
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent with an even life total loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Near-infinite damage to all players
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage to all players