COMMANDER · DECK
Hulk Strongest Avenger v1
Bracket 4 · Optimized@Arioch101 · 2026-10-01
DECK $
$162.78
MYTHIC
7
RARE
23
UNCOMMON
33
COMMON
36
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
27 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
3 cardsInstant
9 cardsLand
23 cardsMONEY CARDS·34 CARDS·$113.66
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Planeswalker
1 cardCreature
10 cardsEnchantment
6 cardsArtifact
8 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Bruce Banner // The Incredible Hulk + Hermetic Study: early two-card combo, for four mana or less, pieces included
- Bruce Banner // The Incredible Hulk + Caltrops: early two-card combo, for four mana or less, pieces included
- Bruce Banner // The Incredible Hulk + Burning Anger: two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Bruce Banner // The Incredible Hulk + Hermetic Study — Bracket 4, early two-card combo, for four mana or less, pieces included
- Bruce Banner // The Incredible Hulk + Caltrops — Bracket 4, early two-card combo, for four mana or less, pieces included
- Bruce Banner // The Incredible Hulk + Burning Anger — Bracket 3, two-card combo, for six mana or less, pieces included
- Marvin, Murderous Mimic + Ioreth of the Healing House — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land39
Nonbasic21
Basic18
Forest6
Island6
Mountain6
Cave2
Eldrazi1
Creature29
Human9
Shaman4
Wizard4
Berserker3
Elf3
Sorcerer3
Beast2
Eldrazi2
Elemental2
Gamma2
Hero2
Insect2
Rogue2
Villain2
Archer1
Cleric1
Dragon1
Druid1
Dwarf1
Goblin1
God1
Incarnation1
Lizard1
Merfolk1
Noble1
Plant1
Saga1
Scientist1
Spirit1
Toy1
Wolf1
Outlaws2
Party7
Artifact12
Equipment3
Toy1
Enchantment10
Aura5
Goblin1
Saga1
Shaman1
Instant9
Sorcery5
Lesson1
Planeswalker1
Chandra1
Legends16
Historic27
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite combat phasesInfinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite combat phasesInfinite +1/+1 counters on a creature
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite combat phasesInfinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
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