COMMANDER · DECK
2020-07-06
DECK $
$600.34
MYTHIC
12
RARE
70
UNCOMMON
27
COMMON
45
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
25 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
8 cardsInstant
7 cardsLand
15 cardsSIDEBOARD54 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
3 cardsArtifact
16 cardsSorcery
8 cardsInstant
2 cardsMONEY CARDS·65 CARDS·$452.97
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Planeswalker
5 cardsCreature
20 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
8 cardsInstant
8 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation: infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Temporal Manipulation: infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Archaeomancer: infinite extra turns
- and 5 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 8
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Temporal Manipulation — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Temporal Manipulation + Mnemonic Wall — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Stretch + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Stretch + Mnemonic Wall — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Stretch — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Time Stretch — Bracket 4, infinite extra turns
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Island24
Desert1
Creature26
Human6
Wizard6
Artificer3
Shapeshifter3
Construct2
Golem2
Avatar1
Dragon1
Elk1
God1
Illusion1
Jace1
Merfolk1
Myr1
Phyrexian1
Rogue1
Sphinx1
Spirit1
Thopter1
Vedalken1
Wall1
Outlaws1
Party7
Artifact25
Construct2
Golem2
Shapeshifter2
Artificer1
Dragon1
Elk1
Equipment1
Human1
Myr1
Phyrexian1
Thopter1
Wizard1
Enchantment9
Aura2
God1
Sorcery8
Eldrazi1
Instant7
Planeswalker4
Tezzeret2
Human1
Jace1
Ugin1
Wizard1
Legends14
Historic37
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite ETBInfinite LTBInfinite blinkingInfinite blue manaInfinite creature tokensCast all spells in your libraryExile your library
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite ETBInfinite LTBInfinite tapped creature tokens
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock