MetaMox
COMMANDER · DECK

Ms. Bumbleflower But Better

Bracket 3 · Upgraded
@dvdmdvs · 2025-05-09
Ms. Bumbleflower
130 CARDS (LIMIT 100)
DECK $
$390.30
MYTHIC
9
RARE
71
UNCOMMON
27
COMMON
23
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN129 CARDS

Planeswalker

1 card

Creature

36 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

10 cards

Sorcery

9 cards

Instant

20 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·45 CARDS·$288.72
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Planeswalker

1 card

Creature

12 cards

Enchantment

10 cards

Artifact

5 cards

Sorcery

4 cards

Instant

10 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Fathom Mage + Wizard Class: two-card combo, for six mana or less, pieces included
  • one extra-turn card — fine from Bracket 2 up
  • Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
  • Incubation Druid + Pemmin's Aura: arguably two-card combo, for six mana or less, pieces included
  • and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 8
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
51 cards not in the pool
NOT IN THE POOL · 51
NAMECOSTTYPEPRICE
CURVE
208127225314410556+
COLOR
W: 38 pipsU: 41 pipsG: 32 pipsC: 169 pips
TYPES
Land38
Nonbasic29
Basic9
Plains5
Forest4
Island4
Creature37
Druid8
Human8
Elf5
Wizard4
Frog3
Citizen2
Cleric2
Horror2
Hydra2
Rabbit2
Soldier2
Adventure1
Artificer1
Avatar1
Construct1
Dragon1
Elemental1
Fish1
Fox1
Giant1
God1
Hamster1
Illusion1
Merfolk1
Mouse1
Phyrexian1
Rogue1
Scout1
Snake1
Sphinx1
Squid1
Squirrel1
Treefolk1
Warrior1
Outlaws1
Party8
Instant20
Enchantment16
Aura4
Class2
Elemental1
God1
Artifact12
Book1
Construct1
Equipment1
Horror1
Phyrexian1
Sorcery10
Adventure1
Giant1
Planeswalker1
Tamiyo1
Legends13
Historic25
LAND PROBABILITY
38 LANDS · 129 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.3%
TURN 555.4%
TURN 677.3%
TURN 789.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Group
Color
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