COMMANDER · DECK
Halana and Alena Unleashed
Bracket 4 · Optimized@Yummy · 2025-03-16
DECK $
$707.88
MYTHIC
7
RARE
50
UNCOMMON
26
COMMON
17
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
24 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
7 cardsInstant
9 cardsLand
33 cardsMONEY CARDS·49 CARDS·$550.27
Sign in to save your threshold.
Creature
13 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
5 cardsInstant
5 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Staff of Domination + Alena, Kessig Trapper: early two-card combo, with no mana to spend
- Umbral Mantle + Alena, Kessig Trapper: early two-card combo, with no mana to spend
- Alena, Kessig Trapper + Aggravated Assault: early two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Staff of Domination + Alena, Kessig Trapper — Bracket 4, early two-card combo, with no mana to spend
- Umbral Mantle + Alena, Kessig Trapper — Bracket 4, early two-card combo, with no mana to spend
- Alena, Kessig Trapper + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Sword of the Paruns + Alena, Kessig Trapper — Bracket 4, early two-card combo, with no mana to spend
- Umbral Mantle + Fanatic of Rhonas — Bracket 3, early arguably two-card combo, with no mana to spend
- Savage Ventmaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Aggravated Assault + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Sword of the Paruns + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land40
Nonbasic32
Basic8
Forest7
Mountain7
Desert1
God1
Creature26
Elf6
Druid4
Dragon3
God3
Scout3
Shaman3
Dinosaur2
Elder2
Human2
Phyrexian2
Archer1
Bear1
Bird1
Cat1
Elemental1
Frog1
Goblin1
Horror1
Ogre1
Plant1
Ranger1
Snake1
Wurm1
Zombie1
Artifact12
Equipment5
Instant9
Enchantment8
Aura1
God1
Sorcery8
Legends14
Historic24
LAND PROBABILITY
39 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.8%
TURN 533.9%
TURN 655.4%
TURN 772.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite red mana
Bracket 4 · early two-card combo, with no mana to spendInfinite red manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite red mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite blinking