COMMANDER · DECK
Copy of - Time Charge
Bracket 4 · Optimized2020-07-09
DECK $
$598.80
MYTHIC
20
RARE
37
UNCOMMON
14
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
14 cardsInstant
8 cardsLand
15 cardsMAYBE3 CARDS
Creature
2 cardsSorcery
1 cardsMONEY CARDS·48 CARDS·$466.05
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Planeswalker
1 cardsCreature
13 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
11 cardsInstant
4 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 11 extra-turn cards — chaining turns is Bracket 4
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Charmbreaker Devils + Temporal Manipulation: infinite extra turns
- Charmbreaker Devils + Walk the Aeons: infinite extra turns
- and 4 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 11
COMBOS · 7
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Charmbreaker Devils + Temporal Manipulation — Bracket 4, infinite extra turns
- Charmbreaker Devils + Walk the Aeons — Bracket 4, infinite extra turns
- Temporal Manipulation + Call to Mind + Mystic Retrieval + Swarm Intelligence — Bracket 4, infinite extra turns
- Walk the Aeons + Call to Mind + Mystic Retrieval + Swarm Intelligence — Bracket 4, infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Beacon of Tomorrows + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Island16
Mountain12
Creature22
Wizard6
Eldrazi5
Human5
Angel2
Golem2
Phyrexian2
Avatar1
Dinosaur1
Elder1
Elemental1
Insect1
Kraken1
Lizard1
Praetor1
Shaman1
Party6
Artifact17
Equipment4
Golem2
Angel1
Insect1
Phyrexian1
Sorcery14
Instant8
Enchantment5
Aura1
Planeswalker2
Ral1
Ugin1
Legends13
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite magecraft triggers
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers