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COMMANDER · DECK

Supernova

Bracket 4 · Optimized
@HalfALime · 2025-03-31
Ziatora, the Incinerator
DECK $
$252.93
MYTHIC
13
RARE
41
UNCOMMON
22
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

5 cards

Sorcery

4 cards

Instant

10 cards

Land

28 cards
MONEY CARDS·42 CARDS·$184.85
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Planeswalker

1 cards

Creature

16 cards

Enchantment

6 cards

Artifact

3 cards

Sorcery

2 cards

Instant

3 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Ziatora, the Incinerator + Malignus + Fiery Emancipation: early two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
004110215313410586+
COLOR
B: 26.5 pipsR: 29 pipsG: 49.5 pipsC: 123 pips
TYPES
Land39
Nonbasic26
Basic13
Forest6
Mountain5
Swamp5
Aura1
Creature32
Human9
Elemental4
Demon3
Druid3
Elf3
Shaman3
Warrior3
Artificer2
Dinosaur2
Goblin2
Scout2
Spirit2
Wizard2
Assembly-worker1
Avatar1
Bard1
Crocodile1
Dragon1
Elder1
Frog1
God1
Hydra1
Incarnation1
Lizard1
Minion1
Ooze1
Plant1
Rhino1
Snake1
Zombie1
Party5
Enchantment11
Aura1
God1
Instant11
Artifact6
Assembly-worker1
Equipment1
Sorcery5
Arcane1
Planeswalker1
Minsc1
Legends19
Historic23
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite damageEach opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Group
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