MetaMox
COMMANDER · DECK

Anzrag Combats

Bracket 4 · Optimized
@Emrakul563 · 2025-05-04
Anzrag, the Quake-Mole
DECK $
$426.94
MYTHIC
9
RARE
43
UNCOMMON
18
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

17 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

9 cards

Instant

17 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 extra-turn cards — chaining turns is Bracket 4
  • 1 game changer — Brackets 1 and 2 allow none
  • Anzrag, the Quake-Mole: late two-card combo, for eight mana or less
  • Anzrag, the Quake-Mole + Anara, Wolvid Familiar: late two-card combo, for eight mana or less
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
COMBOS · 2
CURVE
00912021139410546+
COLOR
R: 30 pipsG: 43 pipsC: 124 pips
TYPES
Land36
Nonbasic20
Basic16
Forest12
Mountain12
Desert1
Creature18
Human4
Druid2
Elemental2
Elf2
God2
Warrior2
Adventure1
Beast1
Berserker1
Cat1
Cleric1
Cyclops1
Dragon1
Giant1
Goblin1
Horror1
Lizard1
Mole1
Phyrexian1
Shaman1
Snake1
Soldier1
Squirrel1
Wizard1
Wolf1
Party4
Instant18
Adventure1
Giant1
Artifact14
Equipment6
Sorcery9
Enchantment7
God1
Legends16
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or lessInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Group
Color
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