MetaMox
COMMANDER · DECK

Can you keep up?

Bracket 4 · Optimized
@kiile · 2025-04-09
DECK $
$1,316.36
MYTHIC
18
RARE
47
UNCOMMON
22
COMMON
13
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

15 cards

Enchantment

12 cards

Artifact

24 cards

Sorcery

7 cards

Instant

7 cards

Land

28 cards
MONEY CARDS·61 CARDS·$1,042.26
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Planeswalker

1 cards

Creature

6 cards

Enchantment

10 cards

Artifact

17 cards

Sorcery

4 cards

Instant

6 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Obeka, Splitter of Seconds + Mechanized Production: early two-card combo, with no mana to spend
  • Obeka, Splitter of Seconds + Aggravated Assault + Replicating Ring: early arguably two-card combo, with no mana to spend
  • Shadow of the Second Sun + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
109111221311435106+
COLOR
U: 33 pipsB: 9 pipsR: 17 pipsC: 159 pips
TYPES
Land33
Nonbasic25
Basic8
Island7
Mountain6
Swamp6
Artifact27
Equipment11
Artificer1
Construct1
Myr1
Vedalken1
Creature16
Human3
Vedalken3
Wizard3
Artificer2
Beholder1
Construct1
Demon1
Devil1
Doctor1
Dragon1
Efreet1
Horror1
Kraken1
Lord1
Myr1
Ogre1
Orc1
Rogue1
Time1
Warlock1
Outlaws2
Party4
Enchantment12
Aura3
Class2
Instant7
Sorcery7
Planeswalker1
Ugin1
Legends16
Historic39
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersNear-infinite combat phasesNear-infinite untap of creatures and lands you controlInfinite card draw
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 4 · early two-card combo, with no mana to spendWin the game
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Group
Color
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