COMMANDER · DECK
tinkerbell
Bracket 4 · Optimized@grdroitxv · 2026-10-02
DECK $
$942.15
MYTHIC
10
RARE
41
UNCOMMON
21
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
26 cardsArtifact
6 cardsSorcery
4 cardsInstant
8 cardsLand
14 cardsMONEY CARDS·55 CARDS·$742.96
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Planeswalker
1 cardsCreature
15 cardsEnchantment
17 cardsArtifact
6 cardsSorcery
3 cardsInstant
4 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land34
Nonbasic11
Basic23
Plains11
Island10
Swamp9
Enchantment30
Glimmer3
Aura2
Background1
Cat1
Class1
Faerie1
Fox1
Phyrexian1
Praetor1
Saga1
Sheep1
Creature21
Faerie12
Wizard4
Glimmer3
Human3
Noble2
Phyrexian2
Rogue2
Bird1
Cat1
Cleric1
Fox1
Horror1
Knight1
Monk1
Praetor1
Saga1
Sheep1
Soldier1
Spirit1
Warlock1
Warrior1
Outlaws3
Party8
Instant8
Artifact7
Equipment2
Human1
Soldier1
Sorcery4
Planeswalker1
Elspeth1
Legends13
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens