COMMANDER · DECK
Oona, Queen of the Fae
Bracket 4 · Optimized2020-05-11
ONLY 98 CARDS
DECK $
$1,247.08
MYTHIC
11
RARE
50
UNCOMMON
19
COMMON
18
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Planeswalker
6 cardsCreature
10 cardsEnchantment
10 cardsArtifact
22 cardsSorcery
9 cardsInstant
7 cardsLand
25 cardsMONEY CARDS·59 CARDS·$988.15
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Planeswalker
6 cardsCreature
5 cardsEnchantment
5 cardsArtifact
17 cardsSorcery
9 cardsInstant
5 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Thopter Assembly + Time Sieve: infinite extra turns
- Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
- Mindslaver + Academy Ruins: locks the table
- and 3 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 6
- Thopter Assembly + Time Sieve — Bracket 4, infinite extra turns
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Mindslaver + Academy Ruins — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 45 cards not in the pool
BANNED · 1
NOT IN THE POOL · 45
CURVE
COLOR
TYPES
Land33
Nonbasic23
Basic10
Island5
Swamp5
Artifact25
Equipment1
Phyrexian1
Shapeshifter1
Thopter1
Vedalken1
Wizard1
Creature11
Wizard6
Human3
Djinn1
Eldrazi1
Faerie1
Leviathan1
Phyrexian1
Shapeshifter1
Thopter1
Vedalken1
Party6
Enchantment10
Aura1
Sorcery9
Eldrazi1
Instant7
Planeswalker6
Jace2
Tezzeret2
Liliana1
Sorin1
Legends12
Historic36
LAND PROBABILITY
33 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Exile target opponent's library
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite colorless manaInfinite storm count
Infinite colorless manaInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite colorless manaInfinite storm count
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
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