MetaMox
COMMANDER · DECK

Gamble

Bracket 4 · Optimized
@jabbinx · 2025-02-05
DECK $
$181.08
MYTHIC
1
RARE
41
UNCOMMON
28
COMMON
30
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

19 cards

Enchantment

7 cards

Artifact

14 cards

Sorcery

13 cards

Instant

11 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Frenetic Efreet + Tavern Scoundrel: early two-card combo, with no mana to spend
  • Frenetic Efreet + Chance Encounter: early two-card combo, with no mana to spend
  • Okaun, Eye of Chaos + Frenetic Efreet + Fling: early two-card combo, for four mana or less
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 4
CURVE
101311321731442556+
COLOR
U: 16 pipsR: 59 pipsC: 112 pips
TYPES
Land33
Nonbasic16
Basic17
Mountain10
Island7
Creature21
Goblin6
Warrior6
Construct2
Efreet2
Artificer1
Assassin1
Beast1
Berserker1
Cat1
Cyclops1
Elemental1
Giant1
Homunculus1
Human1
Lizard1
Minotaur1
Mutant1
Ooze1
Orc1
Rogue1
Sliver1
Wizard1
Outlaws2
Party8
Artifact17
Equipment5
Construct2
Book1
Lizard1
Warrior1
Sorcery13
Instant11
Enchantment7
Planeswalker1
Ral1
Legends6
Historic22
LAND PROBABILITY
33 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 546.5%
TURN 669.2%
TURN 784.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite Treasure tokens
Bracket 4 · early two-card combo, for four mana or lessTarget player loses the game
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Group
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