MetaMox
COMMANDER · DECK

Virtus/Gorm

Bracket 4 · Optimized
2020-04-27
DECK $
$205.86
MYTHIC
6
RARE
24
UNCOMMON
28
COMMON
42
COMMAND2 CARDS

Creature

2 cards
MAIN98 CARDS

Planeswalker

1 cards

Creature

23 cards

Enchantment

2 cards

Artifact

16 cards

Sorcery

13 cards

Instant

8 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Virtus the Veiled + Archfiend of Despair: early two-card combo, with no mana to spend
  • Scytheclaw + Archfiend of Despair: early arguably two-card combo, with no mana to spend
  • Raving Dead + Archfiend of Despair: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
007113213354115136+
COLOR
B: 38.5 pipsG: 46.5 pipsC: 157 pips
TYPES
Land36
Nonbasic11
Basic25
Forest15
Swamp10
Equipment1
Gate1
Creature25
Elf6
Shaman3
Snake3
Assassin2
Demon2
Druid2
Giant2
Warrior2
Adventure1
Avatar1
Azra1
Beast1
Cat1
Eldrazi1
Elemental1
Gorgon1
Incarnation1
Minion1
Nightmare1
Ooze1
Orc1
Pirate1
Shade1
Vampire1
Wizard1
Wurm1
Zombie1
Outlaws3
Party3
Artifact16
Equipment10
Sorcery14
Adventure1
Arcane1
Giant1
Instant9
Enchantment3
Aura2
Gorgon1
Planeswalker1
Vraska1
Legends5
Historic21
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Group
Color
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