COMMANDER · DECK
Protocol Six
Bracket 4 · Optimized@CraZChuck · 2025-05-02
DECK $
$1,651.89
MYTHIC
14
RARE
55
UNCOMMON
19
COMMON
12
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
10 cardsInstant
16 cardsLand
28 cardsMONEY CARDS·64 CARDS·$1,311.09
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Planeswalker
2 cardsCreature
18 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
7 cardsInstant
13 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries: two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Hermit Druid + Thassa's Oracle — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 13 cards not in the pool
BANNED · 5
NOT IN THE POOL · 13
CURVE
COLOR
TYPES
Land33
Nonbasic26
Basic7
Swamp6
Forest5
Island5
Demon1
Creature25
Shaman6
Elf5
Human5
Druid3
Wizard3
Zombie3
Bird2
Demon2
Elemental2
Merfolk2
Avatar1
Drake1
Dryad1
Giant1
Jace1
Nymph1
Phyrexian1
Praetor1
Rogue1
Skeleton1
Snake1
Warrior1
Outlaws1
Party5
Instant16
Sorcery10
Artifact9
Bird1
Equipment1
Enchantment8
Aura1
Dryad1
Nymph1
Planeswalker3
Jace2
Human1
Tamiyo1
Wizard1
Legends8
Historic17
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Win the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
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