MetaMox
COMMANDER · DECK

Urza has no friends

Bracket 4 · Optimized
2020-04-06
DECK $
$714.28
MYTHIC
5
RARE
47
UNCOMMON
16
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Enchantment

7 cards

Artifact

20 cards

Sorcery

5 cards

Instant

27 cards

Land

22 cards
MONEY CARDS·54 CARDS·$560.04
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Planeswalker

2 cards

Creature

1 card

Enchantment

3 cards

Artifact

15 cards

Sorcery

4 cards

Instant

15 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • Fortune Teller's Talent + Sensei's Divining Top: early two-card combo, for four mana or less, pieces included
  • Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
  • and 2 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 5
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards, commander banned as a commander
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
  • 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
00151252123742516+
COLOR
U: 62 pipsC: 84 pips
TYPES
Land37
Nonbasic21
Basic16
Island17
Sphere2
Desert1
Instant29
Artifact22
Equipment2
Clue1
Enchantment7
Class1
Sorcery6
Planeswalker3
Jace1
Narset1
Tezzeret1
Creature1
Artificer1
Human1
Legends11
Historic30
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite storm count
Group
Color
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