COMMANDER · DECK
Deadpool Reanimate
Bracket 4 · Optimized@Shan.E · 2025-04-20
DECK $
$1,800.79
MYTHIC
15
RARE
52
UNCOMMON
20
COMMON
13
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
14 cardsInstant
9 cardsLand
29 cardsMONEY CARDS·67 CARDS·$1,428.94
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Creature
21 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
8 cardsInstant
6 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Fear of Missing Out + Helm of the Host: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Fear of Missing Out + Splinter Twin: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Fear of Missing Out + Helm of the Host — Bracket 4, early two-card combo, with no mana to spend
- Fear of Missing Out + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic27
Basic7
Mountain8
Swamp7
Creature27
Human9
Phyrexian5
Demon3
Praetor3
Rogue3
Elder2
Knight2
Minion2
Archer1
Archon1
Artificer1
Assassin1
Berserker1
Construct1
Dauthi1
Dragon1
Elf1
Hero1
Lord1
Mercenary1
Monkey1
Mutant1
Nightmare1
Orc1
Pirate1
Shaman1
Soldier1
Spirit1
Time1
Warrior1
Wizard1
Zombie1
Outlaws6
Party5
Sorcery14
Artifact13
Equipment2
Construct1
Phyrexian1
Instant9
Enchantment5
Aura2
Nightmare1
Legends24
Historic35
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite ETBNear-infinite combat phasesNear-infinite mana creatures you control can produceNear-infinite tapped creature tokensNear-infinite untap of creatures you control
Near-infinite lifegainNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-discard triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBInfinite rummagingNear-infinite combat phasesNear-infinite creature tokens with haste