COMMANDER · DECK
windmill
@Cambertron
ONLY 59 CARDS
DECK $
$334.12
MYTHIC
12
RARE
24
UNCOMMON
13
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN58 CARDS
Creature
39 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
7 cardsInstant
4 cardsLand
2 cardsMONEY CARDS·25 CARDS·$257.34
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Creature
14 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
5 cardsInstant
2 cardsCURVE
COLOR
TYPES
Creature40
Horror9
Vampire7
Human5
Demon3
God3
Bat2
Bird2
Cleric2
Crab2
Knight2
Mutant2
Pirate2
Rogue2
Shapeshifter2
Zombie2
Advisor1
Ally1
Assassin1
Elf1
Fungus1
Imp1
Insect1
Leviathan1
Lhurgoyf1
Mole1
Nightmare1
Shaman1
Spirit1
Warlock1
Warrior1
Outlaws6
Party5
Sorcery7
Enchantment5
God1
Horror1
Nightmare1
Artifact4
Equipment3
Instant4
Land3
Nonbasic3
Bat1
God1
Island1
Swamp1
Legends14
Historic18
LAND PROBABILITY
2 LANDS · 58 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite mill
Near-infinite mill
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponentNear-infinite mill