MetaMox
COMMANDER · DECK

Kraj Khalash 2

Bracket 3 · Upgraded
@MEANSEANMACHINE · 2025-05-10
Experiment Kraj
DECK $
$188.92
MYTHIC
3
RARE
22
UNCOMMON
26
COMMON
49
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

4 cards

Sorcery

5 cards

Instant

12 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Pemmin's Aura + Gyre Engineer: early arguably two-card combo, with no mana to spend
  • Freed from the Real + Gyre Engineer: early arguably two-card combo, with no mana to spend
  • Arixmethes, Slumbering Isle + Pemmin's Aura: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
0031222213746536+
COLOR
U: 40 pipsG: 42 pipsC: 105 pips
TYPES
Land37
Nonbasic10
Basic27
Forest14
Island13
Desert1
Creature35
Wizard10
Mutant9
Elf4
Human3
Snake3
Spirit3
Beast2
Druid2
Elemental2
Frog2
Plant2
Shaman2
Vedalken2
Advisor1
Crab1
Dinosaur1
Elder1
Faerie1
Fungus1
Insect1
Kraken1
Merfolk1
Noble1
Ooze1
Phyrexian1
Possum1
Rogue1
Shapeshifter1
Spider1
Spike1
Worm1
Outlaws1
Party11
Instant12
Enchantment7
Aura2
Artifact5
Equipment2
Insect1
Sorcery5
Arcane1
Legends8
Historic12
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Group
Color
View