MetaMox
COMMANDER · DECK

Boros Gisela Damage

Bracket 4 · Optimized
2020-06-12
DECK $
$362.38
MYTHIC
13
RARE
41
UNCOMMON
16
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

24 cards

Enchantment

9 cards

Artifact

11 cards

Sorcery

7 cards

Instant

10 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Gisela, Blade of Goldnight + Heartless Hidetsugu: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Heartless Hidetsugu + Bitter Feud: early arguably two-card combo, with no mana to spend
  • Brion Stoutarm + Malignus + Gisela, Blade of Goldnight: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
001111429310410576+
COLOR
W: 26 pipsR: 58 pipsC: 116 pips
TYPES
Land38
Nonbasic10
Basic28
Mountain17
Plains11
Creature25
Human6
Shaman4
Dragon3
Spirit3
Angel2
Cleric2
Elemental2
God2
Knight2
Minotaur2
Soldier2
Dwarf1
Giant1
Goblin1
Golem1
Horror1
Incarnation1
Insect1
Noble1
Nomad1
Ogre1
Warrior1
Wizard1
Party4
Artifact12
Equipment1
Golem1
Enchantment11
God2
Aura1
Instant10
Sorcery7
Legends11
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite lifegainTarget opponent loses the gameNear-infinite damage to one opponent
Bracket 3 · two-card combo, for six mana or lessNear-infinite damageTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Group
Color
View