COMMANDER · DECK
Blue Rhul
Bracket 3 · Upgraded@Ironfletch · 2025-05-16
DECK $
$384.06
MYTHIC
11
RARE
23
UNCOMMON
21
COMMON
45
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
22 cardsEnchantment
2 cardsArtifact
15 cardsSorcery
5 cardsInstant
14 cardsBattle
1 cardsLand
11 cardsMONEY CARDS·47 CARDS·$295.59
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Planeswalker
1 cardsCreature
11 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
3 cardsInstant
10 cardsBattle
1 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Unstoppable Plan + Strionic Resonator: early arguably two-card combo, with no mana to spend
- Unstoppable Plan + Lithoform Engine: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Unstoppable Plan + Strionic Resonator — Bracket 3, early arguably two-card combo, with no mana to spend
- Unstoppable Plan + Lithoform Engine — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land40
Nonbasic11
Basic29
Island30
Cave1
Gate1
Urza's1
Weird1
Creature24
Wizard7
Human6
Cat2
Elemental2
Phyrexian2
Shapeshifter2
Beast1
Dragon1
Drake1
Druid1
Faerie1
Fish1
Frog1
God1
Golem1
Illusion1
Insect1
Merfolk1
Praetor1
Rogue1
Serpent1
Siege1
Snake1
Weird1
Outlaws1
Party8
Artifact18
Clue1
Golem1
Insect1
Phyrexian1
Shapeshifter1
Instant15
Adventure1
Sorcery5
Enchantment4
Adventure1
God1
Battle1
Serpent1
Siege1
Planeswalker1
Tezzeret1
Legends14
Historic28
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite blinkingInfinite blue manaInfinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana nonland permanents you control can produceInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana nonland permanents you control can produceInfinite untap of nonland permanents you control
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count