MetaMox
COMMANDER · DECK

Michail Timofeevič Kalašnikov 0.5

Bracket 4 · Optimized
@Scapegoat666 · 2026-09-23
DECK $
$98.09
MYTHIC
4
RARE
33
UNCOMMON
25
COMMON
38
COMMAND1 CARD
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

5 cards

Sorcery

3 cards

Instant

18 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
  • Splinter Twin + Village Bell-Ringer: early two-card combo, with no mana to spend
  • Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 7 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 10
CURVE
001611122031143516+
COLOR
W: 35 pipsR: 29 pipsC: 99 pips
TYPES
Land37
Nonbasic15
Basic22
Mountain13
Plains12
Creature33
Human15
Warrior8
Dwarf4
Scout4
Soldier3
Cleric2
Golem2
Incarnation2
Knight2
Adventure1
Ally1
Angel1
Artificer1
Barbarian1
Construct1
Dog1
Elemental1
Equipment1
Faerie1
Fox1
Halfling1
Kirin1
Kor1
Myr1
Ogre1
Shapeshifter1
Changeling1
Party10
Instant18
Trap1
Artifact12
Equipment4
Golem2
Construct1
Kirin1
Myr1
Shapeshifter1
Enchantment4
Aura2
Class1
Sorcery4
Adventure1
Faerie1
Human1
Legends10
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Group
Color
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