COMMANDER · DECK
A Jolly Good Time
Bracket 4 · Optimized@Radicater · 2025-05-28
DECK $
$329.84
MYTHIC
7
RARE
39
UNCOMMON
21
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
9 cardsInstant
10 cardsLand
16 cardsMONEY CARDS·38 CARDS·$245.46
Sign in to save your threshold.
Creature
12 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
4 cardsInstant
6 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- The Jolly Balloon Man + Village Bell-Ringer: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- The Jolly Balloon Man + Ertha Jo, Frontier Mentor + Zealous Conscripts: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- The Jolly Balloon Man + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- The Jolly Balloon Man + Ertha Jo, Frontier Mentor + Zealous Conscripts — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Mountain11
Plains11
God1
Human1
Warlock1
Creature33
Human12
Soldier4
Spirit3
Toy3
Advisor2
Dog2
Golem2
Kor2
Myr2
Phyrexian2
Angel1
Archer1
Artificer1
Cleric1
Clown1
Giant1
Glimmer1
God1
Insect1
Knight1
Praetor1
Scout1
Sheep1
Thopter1
Vampire1
Wall1
Warlock1
Warrior1
Outlaws1
Party2
Artifact17
Equipment3
Toy3
Golem2
Myr2
Insect1
Thopter1
Instant10
Sorcery9
Enchantment6
Dog1
Glimmer1
Room1
Sheep1
Legends10
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite creature tokens with haste