MetaMox
COMMANDER · DECK

Winota Spin the wheel

Bracket 4 · Optimized
2020-04-28
Winota, Joiner of Forces
124 CARDS (LIMIT 100)
DECK $
$153.96
MYTHIC
7
RARE
47
UNCOMMON
30
COMMON
40
COMMAND1 CARD

Creature

1 card
MAIN123 CARDS

Planeswalker

1 card

Creature

55 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

12 cards

Sorcery

7 cards

Instant

3 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • one extra-turn card — fine from Bracket 2 up
  • Breath of Fury + Loyal Apprentice: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 1
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
46 cards not in the pool
NOT IN THE POOL · 46
NAMECOSTTYPEPRICE
CURVE
006118226314485146+
COLOR
W: 62.5 pipsR: 51 pipsC: 188 pips
TYPES
Creature56
Human43
Soldier12
Knight9
Cleric8
Goblin5
Warrior5
Artificer4
Myr2
Noble2
Shaman2
Ally1
Angel1
Barbarian1
Demigod1
Elemental1
Elk1
Giant1
God1
Monk1
Pirate1
Rogue1
Spirit1
Wizard1
Outlaws2
Party15
Land37
Nonbasic5
Basic32
Plains17
Mountain16
Artifact15
Equipment4
Myr2
Book1
Elk1
Enchantment11
Aura1
Demigod1
God1
Sorcery7
Instant4
Planeswalker1
Chandra1
Legends21
Historic34
LAND PROBABILITY
37 LANDS · 123 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.4%
TURN 554.1%
TURN 676.1%
TURN 789.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Group
Color
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