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COMMANDER · DECK

Dredge'N'Delve cEDH

Bracket 4 · Optimized
@Hemgi · 2025-04-25
Teval, Arbiter of Virtue
DECK $
$847.97
MYTHIC
11
RARE
50
UNCOMMON
34
COMMON
5
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

9 cards

Sorcery

13 cards

Instant

13 cards

Land

27 cards
MONEY CARDS·69 CARDS·$666.66
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Creature

22 cards

Enchantment

3 cards

Artifact

4 cards

Sorcery

10 cards

Instant

12 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Chain of Smog + Witherbloom Apprentice: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
1017128273643576+
COLOR
U: 19 pipsB: 43.5 pipsG: 23.5 pipsC: 98 pips
TYPES
Creature32
Human7
Wizard5
Dragon4
Druid4
Elf3
Shaman3
Zombie3
Demon2
Imp2
Spirit2
Angel1
Archer1
Avatar1
Bird1
Detective1
Elemental1
Frog1
Goblin1
Insect1
Merfolk1
Nightmare1
Orc1
Skeleton1
Snake1
Spellshaper1
Treefolk1
Troll1
Weird1
Party5
Land30
Nonbasic30
Forest4
Island3
Swamp3
Desert2
Druid1
Elf1
Goblin1
Weird1
Instant14
Sorcery13
Artifact10
Angel1
Equipment1
Enchantment6
Legends8
Historic18
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Group
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