COMMANDER · DECK
@Areizu0626 · 2025-05-23
DECK $
$1,108.14
MYTHIC
12
RARE
56
UNCOMMON
20
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
10 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·64 CARDS·$876.30
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Creature
18 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
7 cardsInstant
8 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux: infinite extra turns
- Kefka, Court Mage // Kefka, Ruler of Ruin + Niv-Mizzet, the Firemind: early two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Starving Revenant: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux — Bracket 4, infinite extra turns
- Kefka, Court Mage // Kefka, Ruler of Ruin + Niv-Mizzet, the Firemind — Bracket 4, early two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Starving Revenant — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Swamp9
Island7
Mountain7
Bat1
God1
Creature25
Wizard7
Human5
Avatar3
Elder3
Cat2
God2
Horror2
Incarnation2
Mutant2
Bat1
Beast1
Construct1
Dragon1
Druid1
Elemental1
Faerie1
Giant1
Glimmer1
Hero1
Kraken1
Mercenary1
Necron1
Noble1
Phyrexian1
Praetor1
Rogue1
Shaman1
Skeleton1
Snake1
Spirit1
Vampire1
Outlaws2
Party8
Artifact19
Equipment2
Book1
Construct1
God1
Necron1
Instant11
Sorcery10
Enchantment5
Glimmer1
Snake1
Legends19
Historic35
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawNear-infinite lifegainNear-infinite lifelossNear-infinite lifegain triggersInfinite draw triggers
Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for