MetaMox
COMMANDER · DECK

mill

Bracket 3 · Upgraded
2020-04-26
Mirko Vosk, Mind Drinker
112 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$252.92
MYTHIC
6
RARE
43
UNCOMMON
25
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN111 CARDS

Planeswalker

1 cards

Creature

35 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

12 cards

Sorcery

8 cards

Instant

15 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
  • Fleet Swallower + Keening Stone: two-card combo, for six mana or less
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
0081142203144105116+
COLOR
U: 70.5 pipsB: 45.5 pipsC: 161 pips
TYPES
Creature36
Human6
Horror5
Wizard5
Avatar3
Shapeshifter3
Illusion2
Rogue2
Specter2
Sphinx2
Zombie2
Crab1
Eldrazi1
Fish1
Homunculus1
Knight1
Kraken1
Leviathan1
Lhurgoyf1
Nightmare1
Phyrexian1
Siren1
Spirit1
Vampire1
Vedalken1
Wall1
Outlaws2
Party7
Land34
Nonbasic12
Basic22
Island13
Swamp13
Instant15
Artifact12
Equipment2
Sorcery9
Nightmare1
Enchantment7
Aura1
Curse1
Horror1
Planeswalker1
Ashiok1
Legends6
Historic18
LAND PROBABILITY
34 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.7%
TURN 553.0%
TURN 675.3%
TURN 788.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Group
Color
View