MetaMox
COMMANDER · DECK

Phenax, God of Deception Mill EDH

Bracket 4 · Optimized
2020-06-16
Phenax, God of Deception
ILLEGAL: 1 CARD
DECK $
$266.15
MYTHIC
9
RARE
37
UNCOMMON
33
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

26 cards

Enchantment

3 cards

Artifact

13 cards

Sorcery

9 cards

Instant

11 cards

Land

20 cards
MONEY CARDS·51 CARDS·$195.97
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Planeswalker

3 cards

Creature

14 cards

Enchantment

3 cards

Artifact

11 cards

Sorcery

7 cards

Instant

5 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Phenax, God of Deception + Eater of the Dead: early two-card combo, with no mana to spend
  • Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
  • Bruvac the Grandiloquent + Fleet Swallower: early two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
103111219394115106+
COLOR
U: 50 pipsB: 40 pipsC: 149 pips
TYPES
Land35
Nonbasic18
Basic17
Island12
Swamp8
Creature27
Horror4
Human4
Avatar2
Crab2
Illusion2
Leviathan2
Shapeshifter2
Vampire2
Wall2
Zombie2
Advisor1
Construct1
Eldrazi1
Fish1
God1
Homunculus1
Knight1
Lhurgoyf1
Noble1
Phyrexian1
Rogue1
Soldier1
Wizard1
Outlaws1
Party2
Artifact14
Equipment4
Construct1
Instant11
Sorcery9
Enchantment4
Aura1
Curse1
God1
Planeswalker2
Ashiok1
Jace1
Legends12
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Infinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendNear-infinite millNear-infinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Infinite mill for target opponentNear-infinite mill
Group
Color
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