COMMANDER · DECK
Nick's first EDH
Bracket 4 · Optimized2020-05-20
DECK $
$629.61
MYTHIC
3
RARE
44
UNCOMMON
42
COMMON
57
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
16 cardsArtifact
13 cardsSorcery
17 cardsInstant
15 cardsLand
22 cardsMAYBE46 CARDS
Creature
4 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
8 cardsInstant
14 cardsLand
11 cardsMONEY CARDS·60 CARDS·$478.91
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Planeswalker
2 cardsCreature
11 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
11 cardsInstant
14 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
- Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
- 1 game changer — Brackets 1 and 2 allow none
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Island7
Forest5
Swamp5
Gate3
Creature17
Human6
Shaman5
Spirit2
Wizard2
Demon1
Drake1
Elf1
Imp1
Merfolk1
Mutant1
Nightmare1
Rogue1
Satyr1
Shapeshifter1
Snake1
Warrior1
Outlaws1
Party4
Sorcery17
Instant15
Artifact13
Equipment2
Planeswalker2
Ashiok1
Jace1
Legends3
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game