COMMANDER · DECK
Humbling Provocation R2 - Card Quality
Bracket 3 · Upgraded2020-04-23
DECK $
$320.02
MYTHIC
6
RARE
41
UNCOMMON
25
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
13 cardsEnchantment
18 cardsArtifact
12 cardsSorcery
5 cardsInstant
13 cardsLand
22 cardsMAYBE4 CARDS
Creature
2 cardsEnchantment
1 cardSorcery
1 cardMONEY CARDS·36 CARDS·$237.58
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Planeswalker
1 cardCreature
5 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
3 cardsInstant
7 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Godhead of Awe + Ethereal Absolution: locks the table
- Godhead of Awe + Night of Souls' Betrayal: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Godhead of Awe + Ethereal Absolution — Bracket 3, locks the table
- Godhead of Awe + Night of Souls' Betrayal — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Island11
Plains10
Swamp9
Enchantment19
Aura2
Curse2
Faerie1
Creature14
Faerie3
Bird2
Knight2
Spirit2
Vedalken2
Wizard2
Angel1
Avatar1
Dragon1
Drake1
Human1
Illusion1
Soldier1
Sphinx1
Warlock1
Outlaws1
Party2
Artifact13
Equipment3
Knight1
Vedalken1
Instant13
Sorcery5
Rogue1
Planeswalker1
Serra1
Legends6
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableCreatures opponents control die upon enteringLock
Bracket 3 · locks the tableAll creatures die upon enteringLock
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