COMMANDER · DECK
Locust God
Bracket 4 · Optimized2020-04-09
DECK $
$3,021.33
MYTHIC
15
RARE
33
UNCOMMON
19
COMMON
43
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
10 cardsEnchantment
7 cardsArtifact
20 cardsSorcery
10 cardsInstant
16 cardsLand
14 cardsMAYBE10 CARDS
Enchantment
1 cardArtifact
3 cardsSorcery
5 cardsInstant
1 cardMONEY CARDS·66 CARDS·$2,400.40
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Planeswalker
2 cardsCreature
7 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
11 cardsInstant
14 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 27 cards not in the pool
BANNED · 5
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land34
Nonbasic12
Basic22
Island12
Mountain12
Saga1
Urza's1
Artifact20
Equipment1
Instant18
Sorcery12
Creature11
Wizard4
Human3
Merfolk3
God2
Advisor1
Cat1
Glimmer1
Monkey1
Pirate1
Vedalken1
Warrior1
Outlaws1
Party5
Enchantment11
Cat1
Glimmer1
God1
Saga1
Urza's1
Planeswalker2
Narset1
Teferi1
Legends9
Historic28
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite draw triggersInfinite lootingNear-infinite creature tokens with hasteNear-infinite ETB
Infinite card drawNear-infinite creature tokens with hasteNear-infinite ETB
Infinite card drawNear-infinite death triggersNear-infinite ETBNear-infinite LTBNear-infinite sacrifice triggers
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
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