COMMANDER · DECK
Inifnite Life wooo
Bracket 3 · Upgraded2020-06-12
DECK $
$401.92
MYTHIC
6
RARE
36
UNCOMMON
19
COMMON
41
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardCreature
24 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
14 cardsInstant
7 cardsLand
21 cardsMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·37 CARDS·$302.25
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Planeswalker
1 cardCreature
14 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
4 cardsInstant
3 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Spike Feeder + Heliod, Sun-Crowned: arguably two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
- Archangel of Thune + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Spike Feeder + Heliod, Sun-Crowned — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Archangel of Thune + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Plains8
Forest7
Swamp6
Creature26
Human5
Shaman4
Vampire4
Cleric3
Angel2
Avatar2
Beast2
Cat2
Snake2
Wizard2
Adventure1
Advisor1
Construct1
Dog1
Elf1
Giant1
God1
Knight1
Monk1
Nightmare1
Ouphe1
Rhino1
Spike1
Spirit1
Zombie1
Party5
Sorcery14
Arcane1
Artifact12
Construct1
Equipment1
Instant8
Adventure1
Knight1
Zombie1
Enchantment6
God1
Planeswalker1
Sorin1
Legends11
Historic21
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Infinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite scry 1
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite scry 1Infinite +1/+1 counters on creatures you control
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
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