COMMANDER · DECK
@Brad Amos · 2025-02-21
DECK $
$1,498.40
MYTHIC
7
RARE
38
UNCOMMON
18
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
9 cardsInstant
7 cardsBattle
1 cardsLand
14 cardsMONEY CARDS·51 CARDS·$1,185.16
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Creature
14 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
8 cardsInstant
6 cardsBattle
1 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Rhythm of the Wild + Woodfall Primus + Altar of Dementia: mass land denial
- Blasting Station + Grumgully, the Generous: early two-card combo, with no mana to spend
- Goblin Bombardment + Grumgully, the Generous: early two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Rhythm of the Wild + Woodfall Primus + Altar of Dementia — Bracket 4, mass land denial
- Blasting Station + Grumgully, the Generous — Bracket 4, early two-card combo, with no mana to spend
- Goblin Bombardment + Grumgully, the Generous — Bracket 4, early two-card combo, with no mana to spend
- Thermopod + Grumgully, the Generous — Bracket 4, early two-card combo, with no mana to spend
- Altar of Dementia + Grumgully, the Generous — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Hyrax Tower Scout — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic13
Basic21
Forest15
Mountain11
Dryad1
Creature30
Shaman9
Elf6
Goblin5
Human5
Druid4
Citizen2
Scout2
Warrior2
Advisor1
Artificer1
Bird1
Demigod1
Devil1
Dinosaur1
Dryad1
Elemental1
Forest1
Giant1
God1
Halfling1
Masticore1
Ouphe1
Siege1
Slug1
Snake1
Treefolk1
Party2
Enchantment13
Aura2
Demigod1
God1
Artifact11
Masticore1
Sorcery9
Instant7
Battle1
Dinosaur1
Siege1
Legends6
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite death triggersInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite red manaInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · mass land denialDestroy all noncreature permanents opponents controlInfinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-millMass Land Denial
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite death triggersInfinite red manaInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite red manaInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite red mana
ADDITIONAL REQUIREMENTS
Persist Creature