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COMMANDER · DECK

Voidveil Infiltrators

Bracket 3 · Upgraded
@Death67 · 2025-05-15
Satoru Umezawa
DECK $
$637.05
MYTHIC
13
RARE
40
UNCOMMON
15
COMMON
32
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

3 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Artifact

10 cards

Sorcery

5 cards

Instant

13 cards

Land

23 cards
MONEY CARDS·55 CARDS·$497.81
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Planeswalker

3 cards

Creature

23 cards

Enchantment

1 cards
NAMECOSTPRICE

Artifact

6 cards

Sorcery

2 cards

Instant

10 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Satoru Umezawa + Great Whale + Prosperous Thief: early arguably two-card combo, with no mana to spend
  • Satoru Umezawa + Peregrine Drake + Great Whale: early arguably two-card combo, with no mana to spend
  • Satoru Umezawa + Silver-Fur Master + Great Whale: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
CURVE
10161172638435126+
COLOR
U: 44 pipsB: 31 pipsC: 149 pips
TYPES
Land36
Nonbasic22
Basic14
Island12
Swamp7
Equipment1
Creature33
Ninja11
Eldrazi7
Human7
Rogue5
Merfolk2
Rat2
Bird1
Dauthi1
Demon1
Dragon1
Drake1
Salamander1
Shapeshifter1
Snake1
Spirit1
Thalakos1
Thopter1
Tiefling1
Turtle1
Warrior1
Whale1
Wizard1
Zombie1
Changeling1
Outlaws5
Party7
Instant13
Trap1
Artifact12
Equipment2
Bird1
Thopter1
Sorcery5
Planeswalker3
Kaito3
Enchantment2
Legends17
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite creature tokensInfinite ETBInfinite LTBInfinite combat damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Infinite combat damage to one opponentInfinite creature tokensInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Infinite combat damage to one opponentInfinite creature tokensInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite untap of lands you control
Group
Color
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