MetaMox
COMMANDER · DECK

Experiment Crotch

Bracket 4 · Optimized
2020-05-26
Experiment Kraj
DECK $
$162.15
MYTHIC
10
RARE
34
UNCOMMON
22
COMMON
34
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

6 cards

Creature

41 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

3 cards

Sorcery

4 cards

Instant

1 cards
NAMECOSTPRICE

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Experiment Kraj + Gilder Bairn + Gyre Sage: early two-card combo, with no mana to spend
  • Experiment Kraj + Gilder Bairn + Viridian Joiner: early two-card combo, with no mana to spend
  • Experiment Kraj + Gilder Bairn + Incubation Druid: early two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
COMBOS · 7
CURVE
10411321931144596+
COLOR
U: 31.5 pipsG: 57.5 pipsC: 122 pips
TYPES
Creature42
Druid9
Elf9
Wizard8
Human7
Elemental6
Mutant5
Construct4
Merfolk3
Ooze2
Scout2
Shaman2
Vedalken2
Avatar1
Cat1
Faerie1
Frog1
Hydra1
Illusion1
Minion1
Ouphe1
Pirate1
Shapeshifter1
Snake1
Sphinx1
Turtle1
Outlaws1
Party8
Land38
Nonbasic17
Basic21
Forest14
Island9
Enchantment8
Aura2
Artifact7
Construct4
Equipment1
Planeswalker6
Kiora2
Jace1
Nissa1
Oko1
Yanggu1
Sorcery4
Instant1
Legends15
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early two-card combo, with no mana to spendInfinite proliferate
Bracket 4 · early two-card combo, with no mana to spendInfinite green manaInfinite proliferate
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite green manaInfinite proliferate
Infinite +1/+1 counters on certain creaturesInfinite colored manaInfinite proliferate for artifacts, creatures, and lands
Bracket 3 · early two-card combo, with no mana to spendInfinite proliferate
Group
Color
View