COMMANDER · DECK
High Speed God EDH
Bracket 4 · Optimized@Hemgi · 2025-02-01
DECK $
$327.21
MYTHIC
9
RARE
43
UNCOMMON
21
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
40 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
6 cardsInstant
6 cardsLand
12 cardsMONEY CARDS·41 CARDS·$245.44
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Creature
22 cardsEnchantment
1 cardsArtifact
9 cardsSorcery
3 cardsInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Fear of Missing Out: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Fear of Missing Out — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Electroduplicate — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature41
Goblin14
Human12
Warrior9
Shaman5
Soldier4
Pirate3
Mercenary2
Noble2
Rogue2
Advisor1
Archer1
Artificer1
Construct1
Demigod1
Djinn1
Dog1
Dragon1
Dwarf1
Elemental1
Food1
Glimmer1
God1
Golem1
Gremlin1
Monk1
Monkey1
Nightmare1
Phoenix1
Spirit1
Thopter1
Wizard1
Outlaws7
Party12
Land33
Nonbasic12
Basic21
Mountain21
Djinn1
Monk1
Artifact13
Equipment7
Construct1
Food1
Golem1
Thopter1
Enchantment8
Demigod1
Dog1
Glimmer1
Nightmare1
Instant7
Sorcery6
Legends15
Historic27
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-discard triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBInfinite rummagingNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite creature tokens with hasteNear-infinite combat phases
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB