COMMANDER · DECK
Dakota's Oloro
Bracket 4 · Optimized2020-07-03
DECK $
$515.27
MYTHIC
9
RARE
42
UNCOMMON
25
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
11 cardsArtifact
12 cardsSorcery
8 cardsInstant
10 cardsLand
23 cardsMAYBE3 CARDS
Creature
1 cardsEnchantment
2 cardsMONEY CARDS·47 CARDS·$395.41
Sign in to save your threshold.
Planeswalker
2 cardsCreature
11 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
3 cardsInstant
7 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Defiant Bloodlord + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
- Vito, Thorn of the Dusk Rose + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Vito, Thorn of the Dusk Rose + Beacon of Immortality — Bracket 3, two-card combo, for six mana or less
- Sanguine Bond + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic20
Basic15
Plains10
Swamp8
Island3
Creature22
Human5
Spirit5
Vampire5
Advisor3
Cleric3
Ally2
Avatar2
Monk2
Soldier2
Wizard2
Angel1
Cat1
Giant1
God1
Horse1
Rhino1
Rogue1
Wall1
Warrior1
Outlaws1
Party7
Artifact12
Book1
Enchantment12
God1
Instant10
Sorcery8
Planeswalker2
Ajani1
Sorin1
Legends10
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifeloss
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
+ 67 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Ajani, Strength of the Pride+ Alhammarret's Archive+ Angel of Vitality+ Anguished Unmaking+ Arcane Signet+ Authority of the Consuls+ Azorius Signet+ Beacon of Immortality+ Blind Obedience+ Bloodthirsty Aerialist+ Bolas's Citadel+ Boon Reflection+ Chromatic Lantern+ Cliffhaven Vampire+ Counterspell+ Crested Sunmare+ Cyclonic Rift+ Dawn of Hope+ Debt to the Deathless+ Defiant Bloodlord+ Diabolic Tutor+ Dimir Aqueduct+ Dimir Signet+ Dismal Backwater+ Dovin's Veto+ Drana's Emissary+ Drannith Magistrate+ Drogskol Reaver+ Drowned Catacomb+ Exsanguinate+ Fumigate+ Ghostly Prison+ Glacial Fortress+ Godless Shrine+ Hallowed Fountain+ Heliod, Sun-Crowned+ Heliod's Intervention+ Isolated Chapel+ Kambal, Consul of Allocation+ Karlov of the Ghost Council+ Merciless Eviction+ Mortify+ Obzedat, Ghost Council+ Orzhov Signet+ Phyrexian Arena+ Propaganda+ Reliquary Tower+ Revenge of Ravens+ Revival // Revenge+ Rhox Faithmender+ Rhystic Study+ Scoured Barrens+ Serra Ascendant+ Smothering Tithe+ Sorin, Grim Nemesis+ Soul Warden+ Sphinx's Revelation+ Supreme Verdict+ Swords to Plowshares+ Temple of Silence+ Terramorphic Expanse+ Tranquil Cove+ Utter End+ Venser's Journal+ Vito, Thorn of the Dusk Rose+ Watery Grave
- 58 PRECON CARDS NOT IN DECK
- Act of Authority- Augury Adept- Azorius Guildgate- Azorius Herald- Barren Moor- Brilliant Plan- Cradle of Vitality- Crawlspace- Curse of Inertia- Curse of Shallow Graves- Curse of the Forsaken- Darksteel Mutation- Death Grasp- Deep Analysis- Dimir Guildgate- Disciple of Griselbrand- Diviner Spirit- Dromar's Charm- Esper Panorama- Famine- Filigree Angel- Greed- Hooded Horror- Kongming, "Sleeping Dragon"- Lim-Dûl's Vault- Lonely Sandbar- Marrow Bats- Myr Battlesphere- Nevinyrral's Disk- Nihil Spellbomb- Obelisk of Esper- Opal Palace- Order of Succession- Orzhov Guildgate- Phyrexian Delver- Phyrexian Gargantua- Phyrexian Reclamation- Raven Familiar- Razor Hippogriff- Reckless Spite- Rupture Spire- Serene Master- Sharding Sphinx- Sharuum the Hegemon- Sphinx of the Steel Wind- Spinal Embrace- Springjack Pasture- Stormscape Battlemage- Sun Droplet- Survival Cache- Swiftfoot Boots- Sydri, Galvanic Genius- Tempt with Immortality- Thopter Foundry- Tidal Force- Tidehollow Strix- Tower Gargoyle- Transguild Promenade