COMMANDER · DECK
shared fate
Bracket 4 · Optimized@goatmastiff · 2025-03-21
103 CARDS (LIMIT 100)
DECK $
$207.25
MYTHIC
8
RARE
43
UNCOMMON
27
COMMON
25
COMMAND2 CARDS
Creature
2 cardsMAIN101 CARDS
Creature
15 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
11 cardsInstant
14 cardsLand
21 cardsMONEY CARDS·34 CARDS·$147.22
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Creature
9 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
8 cardsInstant
9 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Worldfire + Oblivion Ring + Near-Death Experience: mass land denial
- Worldfire + Oblivion Ring + Barren Glory: mass land denial
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 2
- Worldfire + Oblivion Ring + Near-Death Experience — Bracket 4, mass land denial
- Worldfire + Oblivion Ring + Barren Glory — Bracket 4, mass land denial
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card, commander banned as a commander
BANNED · 1
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 38 cards not in the pool
BANNED · 1
NOT IN THE POOL · 38
CURVE
COLOR
TYPES
Land37
Nonbasic17
Basic20
Island7
Swamp7
Mountain6
Plains6
Cave1
Creature17
Human3
Angel2
Bird2
Goblin2
Soldier2
Avatar1
Berserker1
Cleric1
Demon1
Elf1
Fish1
Giant1
Jellyfish1
Monk1
Nightmare1
Orgg1
Rogue1
Shaman1
Spirit1
Wall1
Outlaws1
Party2
Instant15
Artifact12
Enchantment12
Aura1
Sorcery11
Legends5
Historic16
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Win the game at the beginning of your next upkeep
Near-infinite lifegainWin the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Win the game
Bracket 4 · mass land denialExile all cards in hands and graveyardsExile all permanents except Barren GlorySet all life totals to 1Win the game at the beginning of your next upkeepMass Land Denial
Win the game
Win the game
Win the game at the beginning of your next upkeep
Bracket 4 · mass land denialExile all cards in hands and graveyardsExile all permanents except Near-Death ExperienceSet all life totals to 1Win the game at the beginning of your next upkeepMass Land Denial
Win the game
Win the game
Win the game
Win the game
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