COMMANDER · DECK
Neerdiv, Devious Diver
Bracket 4 · Optimized@Morggoth · 2025-02-21
DECK $
$253.67
MYTHIC
5
RARE
25
UNCOMMON
30
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
9 cardsInstant
17 cardsLand
7 cardsMONEY CARDS·39 CARDS·$189.02
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Planeswalker
1 cardsCreature
10 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
3 cardsInstant
8 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Neerdiv, Devious Diver + Relic of Legends + Pemmin's Aura: early two-card combo, with no mana to spend
- Neerdiv, Devious Diver + Freed from the Real + Paradise Mantle: early two-card combo, with no mana to spend
- Neerdiv, Devious Diver + Relic of Legends + Freed from the Real: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Neerdiv, Devious Diver + Relic of Legends + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Neerdiv, Devious Diver + Freed from the Real + Paradise Mantle — Bracket 4, early two-card combo, with no mana to spend
- Neerdiv, Devious Diver + Relic of Legends + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Neerdiv, Devious Diver + Pemmin's Aura + Paradise Mantle — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic6
Basic26
Island27
Desert1
Creature21
Wizard10
Merfolk6
Human5
Construct2
Rogue2
Spirit2
Aura1
Beast1
Bird1
Incarnation1
Juggernaut1
Mount1
Noble1
Salamander1
Sphinx1
Zombie1
Outlaws2
Party12
Instant17
Artifact16
Equipment3
Construct2
Juggernaut1
Vehicle1
Sorcery9
Enchantment8
Aura4
Spirit1
Planeswalker1
Jace1
Legends7
Historic22
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite blue manaInfinite mana permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite millInfinite self-mill
Infinite blue manaInfinite mana permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite millInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite millInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millInfinite self-mill
Infinite creature ETBInfinite creature tokensInfinite untap of creaturesInfinite mana creatures you control can produceInfinite instances of the tapped creature's ability
ADDITIONAL REQUIREMENTS
Merfolk Creature With Free Tap Ability